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Why do so many games set their stories around castles? It’s a classic backdrop...

https://astro-wiki.win/index.php/Forest_Levels:_Why_Do_They_Always_Signal_Danger%3F

Why do so many games set their stories around castles? It’s a classic backdrop that players instantly get, but great art direction takes it somewhere fresh

Submitted on 2026-10-06 15:00:52

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